package protocol.xml;

public class P {

	public static final String ENCABEZADO = "multiplayergame";
	public static final String PROTOCOL_VERSION = "pversion";
	public static final String GAME_STYLE = "gamestyle";
	public static final String GAME_NAME = "gamename";
	public static final String USERNAME = "username";
	public static final String PASSWORD = "password";
	public static final String USERS_LIST_IP = "listofips";
	public static final String USERS_LIST_NAMES = "listofnames";
	public static final String PORT = "port";
	public static final String CONNECTION_SYNC = "roomconnectionsync";
	public static final String CONFIRMATION = "confirmation";
	public static final String TRUE = "true";
	public static final String FALSE = "false";
	public static final String HOST_IP = "hostip";
	public static final String LOCALTIME = "localtime";
	public static final String COUNT_DOWN = "countdown";
	public static final String CONSECUTIVE = "pqn";
	public static final String PAYLOAD = "pyl";
	public static final String FUZZI_CONTROL = "fuzzy";
	public static final String ACK = "ack";

	public static final String VERSION_CODE = "v2.0";
	public static final int MIN_BYTES_BUFFER_SIZE = 1024;

}
